Technology or so to speak
Technology or so to speak by Mike David My journey started so long ago, I can scarcely remember a time when I wasn't trying to make my goal complete.
Technology or so to speak by Mike David My journey started so long ago, I can scarcely remember a time when I wasn't trying to make my goal complete.
May 18, 2007 Fighting Games ve Lost By Louis Bedigian Risks, as Ed Boon learned more than 15 years ago, are very much worth taking When I first sat d
January 11, 2008 Devs may be out of touch with target audience when it comes to kids' games By Michael Lafferty Kids are much more proficient at gami
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Gaming cliches: Rounding up the usual suspects By Angelina Sandoval Taking a look at some of the clichs that keep showing up in todays games Is it th
Communities can make or break a game By Michael Lafferty There is a certain amount of responsibility in being a member of a games community one that
The rush to release hurts the industry more than it drives it By Michael Lafferty Economics drive release dates where pride in the product should be
Sound in games has come a long way, but it still has a ways to go to be consistently good By Michael Lafferty When it is good, it can be blissfully i
A Boyfriend's Guide to Get Your Girl to Game By Natalie Romano He games but she doesn't; can it work out for both of them? Yes, it can Natalie, my gi
Single-player versus multiplayer in game design By Michael Lafferty The journey should be the focus, not tacking on familiar multiplayer for replay v
The selling of high-profile IPs By Michael Lafferty What will the Eidos sale to Square-Enix mean for franchises like Tomb Raider? It does not seem al
Weathering the Storm: Videogames and the Economic Crunch by Steven Hopper A look at what the video-game industry may do in the tough years to come. E
THE END OF EGM by Bobby Shen Electronic Gaming Monthly closes for good. The dust has settled. EGM is gone. The magazine closed in early January when
Still Alive After All These Horrific Years: Silent Hill By Louis Bedigian Silent Hill (1999) While hyping the revival of Metal Gear with the first ga
Still Alive After All These Horrific Years: Resident Evil By Louis Bedigian Resident Evil (1996) The game that introduced the world to Umbrella and m
Still Alive After All These Horrific Years By Louis Bedigian We take a look at survival/horrors two most enduring franchises. Alone in the Dark may b
Horror through the Years: A Look at Some Pivotal Titles in the Horror Genre By: Steven Hopper From Texas Chainsaw Massacre to Dead Space, the Horror
E3 failed in more ways than it succeeded By Michael Lafferty Show is degenerating and lacking value So many have, in the wake of the recent Electroni
Feeding the Flames: Sex in Videogames By: Steven Hopper As the debate rages on, is sexual content in videogames really as big a problem as the media