GameZone's Review
7.4
GZ Rating
| Gameplay | 7.9 |
| Graphics | 7.4 |
| Sound | 6.7 |
| Difficulty | Medium |
| Concept | 7.5 |
| Overall | 7.4 |
Reviewer: Ronnie Hobbs
Review Date: 09/01/2005
Pac ‘n Roll turned out to be one of the nicest surprises to hit the DS this year
7.3
GameZone's Preview
News
Namco Releases Pac'N Roll
New Pellet Eating Gameplay Arrives on Nintendo DS with Innovative Touch Control Scheme
Namco Unveils Solid New Game Line-Up for E3 2005
Anticipated Franchise Sequels, Epic PC Titles, Classic Cartoon Licenses and Exciting Original Content Headline Namco’s Extraordinary E3 Line-up
Namco Announces "Pac'N Roll"
Video Game Icon Rolls onto Nintendo DS for his 25th Birthday
Description
In "Pac’N Roll," the inhabitants of Pac-World have been turned into spheres by the evil monster Golvis’ Ghost Light. Pac-Man must roll his way through Ghost-Land, collecting pellets and confronting Ghosts to save his family and restore peace to Pac-Land. Introducing an innovative new control scheme, "Pac’N Roll" lets players control Pac-Man with the Nintendo DS stylus. Players can roll and dash around the environment as well as execute maneuvers such as hairpin turns, immediate stops and precision rolling with effortless strokes of the stylus.
In his quest to save Pac-Land, Pac-Man will venture through stages such as Castle Pac, Gyro-Jungle and the Ghost House, while facing perilous hazards like moving floors, dash panels, jump zones and wind zones. Along the way, Pac-Man will find power-ups like the ”Winged Chocolate,” allowing him to fly through the worlds and jump over Ghosts, or the “Knight Chocolate,” providing him with armor which grants him the power to crash through walls and withstand more damage. "Pac’N Roll" also includes the original Pac-Man arcade game, allowing up to two players to munch on pellets and claim the highest score.
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