Publisher: THQ

Developer: THQ

# of Players: 1

Category: Action

Release Dates

N Amer - 09/27/2006

Official Game Website

    Also available on:
  • GBA



Alex Rider: Stormbreaker Review

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Take a trip to your local library or bookstore and you’ll eventually come across the pre-teen section and the name Alex Rider. While Harry Potter rules Hogwarts, Alex Rider rules MI6 as a more tech-savvy and thus much cooler teenage version of James Bond. Brought to life in a series of books by author Anthony Horowitz and now a recent UK film starring Mickey Rourke and Alicia Silverstone, Alex Rider: Stormbreaker finds himself on the Nintendo DS as an action/stealth game. Unfortunately, thanks to bad game design, this is one spy thriller that will make you want to turn off your DS and re-read the book instead.

 

Stormbreaker is an interesting story … although you wouldn’t know it if you followed the story via the cut scenes that are composed of the film’s screenshots and the chopped up dialogue. We barely grasp an understanding of how a young British kid is bamboozled into joining MI6 (the UK’s version of our CIA) and becoming a teen spy infiltrating a media mogul’s empire. Then again, if they threatened to deport my hot American nanny, I’d go through the grueling training and risk my life for Queen and country too.

 

 

The story does follow the main plot points of the film. Alex’s uncle is killed in the line of duty and Alex soon discovers that his uncle was really an MI6 agent and not an investment banker. He soon becomes mixed up in a plot to uncover the secret agenda behind billionaire Darrius Sayle’s intentions to distribute his new Stormbreaker computer to every school in the UK. What exactly does the Stormbreaker do and why will people kill to make sure it reaches every school? Alex must uncover these things through a number of short missions.

 

Yes, that’s right, the game is short. You start off by playing as Ian Rider, Alex’s uncle, who introduces the game’s stealth elements as well as combat. It also shows the game’s biggest flaws, which, in this case, is pretty much everything. We’ll start with the stealth because this is a spy game. You can creep along the map and you can run (although you do lose stamina for running) but either way you do it, somehow the enemy somehow finds you. When you do successfully sneak up on a bad guy you can unleash some surprise attacks but be warned when I say that there is no real lock-on. You will be punching and kicking at nothing most times and thus killing the element of surprise. When you are locked in combat (which is often), you will find that there is no variety to the punches or kicks or even the combos. Sure Alex can upgrade his skills but the result is pulling off the same moves every time.

 

 

A part of being a spy is the cool gadgets and Alex certainly gets those in the book but in the game, you are given a modified version of the Nintendo DS. You can use it as a map but you can also use your DS to call for help, unleash a smoke screen or locate enemies and goodies. Unfortunately, the DS touch screen is hardly used, unless you count the few mini-games that use it. For instance, at one point you’re rappelling down a wall, carefully attempting to avoid the enemy’s spotlight or a guard who is poking his head out of the window. You use the touch screen to swing Alex down or up. In another part, Darrius Sayle challenges you to a game of Snooker (a British version of pool). You can move the cue with the directional pad but if you want to break you have to use the touch screen.

 

Speaking of mini-games, this should have been the one element of the game we could have really looked forward to but it just isn’t any good either. There are moments when you take control of vehicles and much like the character movements they are still and annoying. Take, for example, an early mission as Ian Rider who hops on a motorcycle to make his escape. You will be chased by goons, only the real obstacle here is wondering how you managed to hit that barrier when you clearly moved out of the way seconds before reaching it. Even the collectible items aren’t fun to collect (zit cream?).

 

 

As for the game’s graphics, Stormbreaker isn’t the prettiest Nintendo DS game you will play. There are moments when the environments actually do look good but then again there are times when they seem rather dull. The character models are hideous and their movements are far from natural. There are cut scenes that use stills from the movie but they hardly convey any emotion. As for the game’s sound, the music that repeats often throughout the game isn’t awful at least. It’s just too bad there aren’t any sound effects that stand out in the game.

 

In the end, Alex Rider: Stormbreaker for the Nintendo DS just isn’t a very good action game nor will it make a fan out of you if you like a good dose of stealth along with it. With unappealing graphics, awful controls and missions that just aren’t any fun at all, this is a game you might want to skip if you like the novels or the movie. Sorry, THQ but this just isn’t the Alex Rider adventure fans or any gamer will like. 

 

Review Scoring Details for Alex Rider: Stormbreaker

 

Gameplay: 3.5
Whether you’re sneaking through a mansion or on field training, the stealth and action parts are handled poorly in the game. Expect a frustrating beat ‘um up with stealth elements that will not fail to make you roll your eyes. Worse yet, the mini-games aren’t fun at all.

 

Graphics: 4.0
Visually, Stormbreaker is an eyesore in many aspects and not a bad-looking game either. The character models look crude but at least some of the backgrounds look somewhat decent. There are screenshots from the movie used to advance the story but other then that there isn’t much here to please the eye.

 

Sound: 4.0
The game’s music is repetitive but at least it isn’t bad or annoying. There isn’t much in terms of voice acting so don’t expect clips from the movie. Even the sound effects are minimal in this game.

 

Difficulty: Medium
For the most part the game is fairly easy and getting past a room filled with armed guards isn’t anything to worry about in this game. The problem is that when it comes to punches and kicks, Alex is more likely to kick and punch the air instead of hitting the guy right in front of him.

 

Concept: 4.0
It’s a game based on the Anthony Horowitz books and the recent Stormbreaker movie out in theaters now. The Nintendo DS touch screen is not used creatively in the game but at least there are many collectibles. Sadly, the majority of the mini-games aren’t worth playing again even if you do like Snooker.

 

Overall: 3.9
Whether it was meant to be a stealth game with action elements or an action game with stealth elements, Alex Rider: Stormbreaker for the DS just doesn’t do either one right. It’s a flawed game that had the potential of being a refreshingly youthful take on the action/spy genre made perfectly to take with you on the go. Sadly, with all the game’s flaws I wouldn’t consider even mentioning this game to fans of the book or the movie.

 

 

 



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GameZone Review Detail

Gameplay3.5
Graphics4
Sound4
DifficultyMedium
Concept4
Overall3.9

3.9

GZ Rating

Whether it was meant to be a stealth game with action elements or an action game with stealth elements, Alex Rider: Stormbreaker for the DS just doesn’t do either one right.

Reviewer: Eduardo Zacarias

Review Date: 10/18/2006


ESRB Rating

Teen
Violence

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