Publisher: Nintendo

Developer: CHUNSOFT

Category: Adventure

Release Dates

N Amer - 04/20/2008

Intl - 07/04/2008

Official Game Website


Pokemon Mystery Dungeon: Explorers of Darkness Review

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When Nintendo and Chunsoft teamed up to release Pokemon Mystery Dungeon: Red and Blue Rescue Teams in 2006, they (like most things Pokemon) were huge successes. Despite the fact that these games belonged to the hardcore ‘roguelike’ genre, Pokemon fans everywhere enjoyed this new take on their favorite franchise. The success of those games introduced legions of new players to this obscure RPG sub-genre. Now, they’ve again partnered with Nintendo to bring Pikachu and gang back into the Mystery Dungeons, with Pokemon Mystery Dungeon: Explorers of Darkness for Nintendo DS.

The story begins much like Red/Blue Rescue Team; the player, a human, wakes up on a beach to discover that they’ve become a Pokemon. With no memory of how they got there or how this transformation took place, you decide (with the help and partnership of the Pokemon who discovered you) to join Wigglytuff Guild, which organizes teams to rescue Pokemon in need in the recently-discovered mystery dungeons. What starts as a simple rescue gig soon unfolds into an epic adventure that leads (of course) to a plot that threatens the entire world, with the player positioned to save it. The story is quite substantial with plenty of lengthy cinematic sequences, and while it’s fairly well written, it doesn’t really tread any new ground as far as RPG storylines go. Genre fans will likely find themselves skipping past the copious dialogue to get back to the real meat of the game — the dungeons.

The game takes place largely in a series of dungeons, each of which is randomly generated, then populated with various items, enemies, and traps. Gameplay itself has the player acting in turns with the enemies and various helpful characters — they don’t act until you do, but every time you take any action, they each get a turn, too. Walking a step, attacking, using an item-each uses one turn and allows every other dungeon resident a turn as well. If all this sounds familiar, there’s a good reason: Chunsoft released another game last month — Shiren the Wanderer — also for DS, which featured very similar gameplay. But where Shiren took the path of brutal difficulty, Explorers of Darkness takes a softer approach. This game is much more forgiving, with less harsh penalties for death and a much smoother difficulty curve, which makes it a much better game to ease children into the genre, especially when paired with the kid-friendly Pokemon cast.

For roguelike fans, though, that might not be a good thing. In fact, much of the fun of this genre comes from the tension that that arises when ruthless enemies and traps could be anywhere (and of course the relief and satisfaction that comes with overcoming them). With the setbacks suffered upon death greatly lessened (in Shiren, you would lose all your money, items, experience levels, and dungeon progress, whereas here you just lose your money and about half your inventory) and the ease with which you can level up, the tension just isn’t there, and with it goes the sense of accomplishment. This probably wouldn’t bother most people; in fact, some might like this reduced difficulty. Personally, it meant that the game just didn’t grab me the way other Mystery Dungeon titles have, and genre veterans should realize that the challenge they crave won’t be found here.

At least it looks pretty good. Sure, it might not push the DS to its limits, but the spritework is cute, detailed, and colorful. The Pokemon are as cute and visually interesting as ever, and each has their share of smooth animations. The music as similarly cheerful, with bouncy, catchy tunes playing throughout (although a few can be too sugary for anyone out of elementary school). Not as great were the sound effects; some of the Pokemon’s cries sound like they used the same sound clip from the original Game Boy Pokemon titles.

As has become the standard for Pokemon titles, this was released with a companion game, Explorers of Time. Aside from a few exclusive Pokemon (only Darkness, for instance, has the original “final” Pokemon, Mewtwo) and a couple of unique items, the two versions are identical. Also par for the course: players can track down friends with the other version and trade in order to catch them all. And just as in Shiren, fallen Pokemon can send a rescue request via Nintendo WiFi.

Pokemon Mystery Dungeon: Explorers of Darkness is not a bad game in the least. With its simplified gameplay systems, more forgiving difficulty, and widely loved characters, there’s no better game to introduce the roguelike genre to a younger crowd. At the end of the day, though, there are better games of this type available for the DS, and any mature fan looking for a deep, intelligent, challenging roguelike would do better to look elsewhere.

Review Scoring Details for Pokemon Mystery Dungeon: Explorers of Darkness

Gameplay: 7.8
While the turn-based combat and dungeon exploration isn’t quite as deep as we’ve seen elsewhere, it can still get pretty addictive. Still, without the threat of failure looming quite so threateningly as in other roguelikes, the game can get a little bland.

Graphics: 8.4
Bright, colorful, well-animated Pokemon inhabit intricate 2D environments. The dungeons can look generic sometimes, but the towns look great.

Sound: 7.6
The music is pretty catchy most of the time, but it can get a little saccharine sometimes. The game’s sound effects range from decent to laughably low fidelity, and quite a few effects sound like they were taken directly from Pokemon Red and Blue.

Difficulty: Medium
Compared to its sibling roguelikes, Explorers of Darkness is a walk in the park. That said, what’s easy for a roguelike can still get somewhat challenging, especially by kids games’ standards. Still, a basic understanding of Pokemon combat strategy (elemental weaknesses and so on) will take you far.

Concept: 8.5
The Pokemon universe is a perfect fit for this type of game, with virtually every element from the main series titles making it into this game in some form or another. They’re also the perfect license to get younger players interested in this remarkably hardcore genre.

Multiplayer: 7.8
Trading Pokemon with your friends is as fun as ever, and being able to send out an S.O.S. can definitely come in handy. It makes me wish for a true co-op version of this game, though.

Overall: 7.8
Explorers of Darkness doesn’t provide the intense challenge or genuine sense of accomplishment that some of the other Mystery Dungeon titles are known for, and adult players might find the whole thing a little cutesy. Still, it’s the perfect way to introduce the next generation of roguelike fans to this obscure, hardcore, but very entertaining genre — as well as a perfectly serviceable, if a little underwhelming, addition to the DS’s growing RPG library.



Pokemon Mystery Dungeon: Explorers of Darkness Comments (0)



GameZone Review Detail

Gameplay7.8
Graphics8.4
Sound7.6
DifficultyMedium
Concept8.5
Multiplayer7.8
Overall7.8

7.8

GZ Rating

The ever-popular Pokemon are back in another dungeon-crawling adventure

Reviewer: Dylan Platt

Review Date: 05/27/2008


ESRB Rating

Everyone
Mild Cartoon Violence

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