News
August 14, 2006
Actionloop Launches Across Europe on October 27th 2006
Get that stylus at the ready as the
fast paced action puzzle game, Actionloop, hits the Nintendo DS. A gaming brain
may not be needed but skill, strategy, timing and quick reactions will be as
players try to clear multi-colored gemstones from the looping tracks. Actionloop
launches on the Nintendo DS across Europe from 27th October 2006.
Actionloop, the latest in Nintendo’s Touch! Generations series, is a fun and
addictive game for everyone, regardless of age or gaming ability. Making full
use of the Nintendo DS touch screen, players are challenged to clear
multi-colored gemstones as they roll along looping tracks. By flicking the
gemstones with the stylus, players must create a combination of a minimum of
three gemstones in the same colour, which will then cause the stones to clear.
Timing and placement of the flick are essential as the gemstones are in constant
motion and must be cleared before they reach the end of the track. To stay in
the game, players must keep eliminating gemstones in the most effective manner
possible. For example, causing a chain elimination will clear multiple colored
gemstones in one go.
Actionloop is simple yet addictive. There is a game for everyone with four
exciting modes to test players’ strategy skills. Single player Challenge Mode
requires players to clear as many gemstones as possible before they reach the
end of the track. The more stones cleared, the higher the level reached and the
faster the stones roll. Each time players advance through ten levels, a pusher
rocket appears. Hitting this with a gemstone clears all the stones in front of
it, providing vital space on the track.
In Quest Mode players are given a staged task to eliminate a set number of
gemstones off the track, and clear the stage, thus unlocking the next quest.
Depending on the skillfulness of elimination, players are awarded a metallic
gemstone at the end of the track with the final aim of clearing all 60 quests
with a gold stone or more. Checkmate mode presents players with 60 static
puzzles, each with a predetermined order and number of colored stones. Players
must eliminate the stones within a limited number of moves to complete the task.
Want to challenge a friend? Versus mode, the two player multiplayer mode, is
just the thing. Send Actionloop to a friend to play using a single cartridge and
find out who can get the highest score. As the host player, you can set up the
parameters for the game, including the time limit and track and any handicaps to
equate the players’ experiences. Players can also enable special items,
including a multi-coloured bomb that can detonate all gemstones of a single
color.
If both players own copies of Actionloop, they can challenge each other to find
out who can stay alive the longest – but with additional Blockers and Attack
items it won’t be as easy as you think! If one player creates a chain
elimination, blocker stones without any color appear on the opponent’s screen.
The greater the chain sequence, the greater the number of blockers sent to upset
your opponent’s strategy. Attack items have a variety of effects that are
triggered by hitting a single gemstone. For example, Pillar Attack enables the
player to throw a variety of gemstones on their competitor’s track, or a player
can cause a smokescreen with Smoke Attack, obstructing the view of their
opponent’s track.
Actionloop, which is bundled with the Nintendo DS Rumble, launches across Europe
on 27 October 2006 for the estimated retail price of around £30. So get that
flicking action ready!

del.icio.us
Glink It