| Designing Fireworks: Q&A with Big Bang Mini Artist Aurelien Regard 01/23/2009 08:56:00 AM "What can be done to bring back the fun and speed of the shoot-'em-up genre, not only for spaceship fans but for everyone, and with a fresh gameplay twist?" |
| Composer Winifred Phillips Talks SimAnimals and The Maw 01/21/2009 05:55:00 PM “They wanted to make sure I understood that in a Sims game, you can do anything you want, and the music should always make you feel a sense of possibilities and wonder.” |
| Ubisoft speaks on Grey’s Anatomy: The Video Game 01/19/2009 01:57:00 PM “Since the player has control over certain storyline elements, we also had to be really flexible to allow for different approaches to romantic and professional situations.” |
| Archived Interviews | |
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